Blake Education - Better ways to learn Better ways to learn Toggle Search Account Favourites Checkout Favourites Cart Premium Resources Secondary Downloadable PDF Resources Primary Downloadable PDF Resources Grade Secondary Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 Learning Areas English Geography History Maths Others Science Technology Series Achieve! ACHIEVEMENT STANDARDS ASSESSMENT Blake's Learning Centres Instant Lessons NAPLAN Others Targeting Teaching Guides JOIN NOW Search site Submit search Nav Menu 2 Learning Support Secondary Learning Support English General Science Geography History Mathematics PDHPE / Life Skills Technology Hi-Lo Fiction Information Join the Blake eClub Price Lists Education Consultants Contact Us Nav Menu 4 Nav Menu 5 Nav Menu 6 Nav Menu 7 Nav Menu 8 Home > Grade > Downloadable pdf: Games programming in Scratch Alternative Views: Was AUD$190.00 DOWNLOAD NOW ONLY AUD$139.95 Inc GST You save AUD$50.05! Resource Type: Secondary Teacher Resource Subject: Technology School Level: Junior, Middle Secondary Years 7-10 Stock Status: * In Stock * Availability: Available for download now Product Code: 9781925709988 Description Authors This title includes eight units that teachers can use to help students learn about the Scratch programming environment and how to plan, develop, test and debug their own program. A series of lessons introduce the Scratch programming environment, and students learn to reverse-engineer some existing games. They will learn to plan and develop their own game, incorporate variables, procedures (using the Broadcast function), lists and operators. Finally, students learn the skills to create a fully working game with lives, scoring and some randomisation of objects, and to test and debug their programs.This package of resources includes: Illustrated, easy-to-understand PowerPoint slides for each lessonDetailed lesson plans, learning objectives and outcomesWorksheets and homework activitiesEnd-of-unit assessment materialExtra materials and links to online resources Lesson Summary: Lesson 1: MovementLesson 2: Lives and scoringLesson 3: Adding a new levelLesson 4: Randomising the behaviour of spritesLesson 5: Shooting and jumpingLesson 6: Adding soundsLesson 7: Testing and assessmentExtension lesson: Using lists. Terms and Conditions:- Please choose carefully as this product cannot be refunded once purchased.- This downloadable PDF does not contain the CD Rom from the hard copy version- Credit card orders only; this product cannot be purchased on 30 Day Preview or School Invoice. View the CAL+ Terms and Conditions for use of downloadable PDFs by Blake EducationView ACARA disclaimer Jennifer Gough Share your knowledge of this product with other customers... Be the first to write a review