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Downloadable pdf: Games programming in Scratch

Downloadable pdf: Games programming in Scratch

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Resource Type: Secondary Teacher Resource Subject: Technology
School Level: Junior, Middle Secondary Years 7-10

Stock Status:  * In Stock *
Availability: Available for download now
Product Code: 9781925709988

Description Authors

This title includes eight units that teachers can use to help students learn about the Scratch programming environment and how to plan, develop, test and debug their own program.

A series of lessons introduce the Scratch programming environment, and students learn to reverse-engineer some existing games. They will learn to plan and develop their own game, incorporate variables, procedures (using the Broadcast function), lists and operators. Finally, students learn the skills to create a fully working game with lives, scoring and some randomisation of objects, and to test and debug their programs.

This package of resources includes:

  • Illustrated, easy-to-understand PowerPoint slides for each lesson
  • Detailed lesson plans, learning objectives and outcomes
  • Worksheets and homework activities
  • End-of-unit assessment material
  • Extra materials and links to online resources

Lesson Summary:

Lesson 1: Movement
Lesson 2: Lives and scoring
Lesson 3: Adding a new level
Lesson 4: Randomising the behaviour of sprites
Lesson 5: Shooting and jumping
Lesson 6: Adding sounds
Lesson 7: Testing and assessment
Extension lesson: Using lists.

Terms and Conditions:
- Please choose carefully as this product cannot be refunded once purchased.
- This downloadable PDF does not contain the CD Rom from the hard copy version
- Credit card orders only; this product cannot be purchased on 30 Day Preview or School Invoice.

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